Post scriptum player count Historical accuracy: accurate uniforms for each battle and era. That was 3 months ago though wtf are you doing commenting all over this thread. refers to NumPlayersDiffForTeamChanges for what the allowed player count difference is Valid value is an un-double-quoted boolean, ex. What does matter is that there will not be any more content outside of mods, and now eventually the servers will shut down Post scriptum was flawed at its core due to poor execution from the dev team. Why is there only ~500 concurrent players in Post Scriptum compared to the ~2,000 concurrent players on Squad? also say that it conveys the "feeling' of being in a big battle Post Scriptum is a bit less forgiving in that there is a higher sense of realism. I feel like having the option to play by yourself would be a great way Another good reason to buy Post Scriptum is just the amount of players. I've never played this game and I'm curious about the gameplay differences between HLL and PS. In each of the last 3 months, the average player count in HLL went up by hundreds of players. When recorded this footage, players were talking just as much in both games, and I joined several different squads in order to use the weapons I needed. This has resulted in more players either opting for Hell Let Loose or other other OWI Post scriptum’s dev speed is hella slow but it’s in a much better place because it’s been out for years and years. Seriously it has everything you could want in a tactical FPS. But overall, I think the increased player count will be beneficial in Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. Admin Commands are restricted in nature due to their ability to conduct actions When comparing the player count of Hell Let Loose to other popular games in the genre, such as Post Scriptum and ARMA 3, it’s clear that Hell Let Loose has achieved impressive success despite having a smaller Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. You have to pay attention to the fact that Hell let loose is promoted by Team 17 (look at the games they have). Driel Depending on what server you are joining, a lot of servers play the "main" maps that the community want to play to keep player count high. You will not be able to single-handedly make a difference in battles in this game. It's becoming ridiculous. WWII Online only reached 70 new players, while Post Scriptum is sitting at a 455 player peak. According to Steam Charts, there are currently 858 players in-game, with a 24 After it was revived it peaked to around 10-12 full servers and now it is around 3-8 full servers at any time. gg/uTMgxMubVM🐤Twitter https://twitter. It's starting to get kinda low guys, its at the time of this post 400, with a 1071 24-hr peak. We need a higher player base. That isn't "losing players at an alarming rate" just because on a Monday morning there weren't many people playing. Team 2. They Post Scriptum Player Count Splashers Kona Menu Currently, Wallhax is offering our own Post Scriptum cheat, which is a private cheat featuring our IceCode Aimbot and 3D Player ESP. Store | Hub. 8 +43. Post Scriptum's console can be accessed by pressing the backtick key ( ` ) either at the main menu or while in a match. Hell Let Loose. I definitely recommend you do buy it though Despite an encouraging launch, with its highest peak player count reaching 7,732 in April 2020, the game’s allure dwindled steadily. brand) Get real-time Post Scriptum player count statistics and population data updated daily. When that will happen depends on what the minimum number of players is for post scriptum to still be enjoyable. They This is one of my favorite shooters of all time. ) i doubt the amount of players will fluctuate all that much. This guide will help (or try to help) stop you making those mistakes and Hopefully all the milsims and role players find a good home in Post Scriptum so Hell Let Loose can focus on what it does best: blend fast arcade gameplay with a tactical metagame and grand objective. Their newest content has been just another France map. Track active players, subscriber numbers, and community growth trends. People have been bitching about low player count forever, and it's never mattered. scriptum (@p. Get up-to-date player and viewer count stats for the most popular games Best thing to do is open steam charts and check player count if your questioning buying the game. The servers only full in the evening for a few hours, and on the weekends in the Its safe to say this entire relaunch was a massive failure. I’ve seen it before. Really the player count is not too big of a problem. I have over 2k hours in HLL and would love to Coming from HLL i'm interested to try out PS. true or false; Google "post scriptum player count" and look at the Steam Chart. There is definitely an issue with low player count. I honestly think the player count has dropped at least to some degree So, the news said that Post Scriptum is about to make a comeback. Post Scriptum: Hell Let Loose features up to 100 players with 7 maps to choose from, whilst Post Scriptum has 80 player servers and 11 maps. Menu. Why even relaunch this with all Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. I understand that the NA player count is a tad lower however there are The player count is not something to worry about, as post scriptum has a very dedicated player base ( i feel inclined to say this as i have been following the game long before i actually purchased it. The player count is really low, last I checked the game never broke 1000 players. 3 players. Without any complicated calculations and based mainly on a visual analysis of the chart, i'd say 6 to 9 months is a good bet, taking the minimum number of players at 70 to 100. The the remaining 8-10 servers have a mixture of 5-20 people in. STEAM CHARTS An ongoing analysis of Steam's concurrent players. I hope PAX east coverage brings a mass of new players to the front. Players right now: 245. Is it just that the game was acquired by another company and the player count went up a bit after that or is there more to it like a statement the company that acquired? Reply reply When a player dies they will be notified if any medic is within a 50m radius. Share Sort by: OP consistently killed about a squad of Steam Key GIVEAWAY at the end of every week!🖥Discord Channel https://discord. I’d LOVE to see PS Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need Squad is my main game. HLL for graphics and player count. Its a horrible subscription model, janky engine and combat, and very little direction is given to new players. You'll be able to find the monthly average player count all the way back to when the game was released. 17 bots. Uses vanilla Post Scriptum, no changes to gameplay other than bots. It will punish you for making mistakes. All-time peak: 7. Players will be given the option to fight with the British Airborne Division, British To see this game go from 200-300 players online at a time to over 4,500 today is astounding to me (even though it’s free weekend) awesome Squad developer Offworld Industries has acquired Post Scriptum, a World War II tactical first-person shooter from Periscope Games that launched in 2018. Post Scriptum is a Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need Gunplay: shooting a gun in Post Scriptum feels much much better than in HLL due to animations and sounds. Post Scriptum currently has 700 players and it's still bleeding, dev's will pull the plug on that sooner rather than later. HLL is a mess in this regard giving the ability to player to land in Omaha with an Airborne uniform. You'll also be able to see what times of the day the servers are most active. Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. 011 in HLL. Post scriptum, at the moment, is playable only by people with a so i have heard many people say post scriptum is playable with a average active player count of 400 or something but then say the game is not dead yet. If there is no chance of being revived, a dead player can "Give Up" and spawn again, at the cost of 1 ticket to the team. https://www. There's 4 full servers with 10-15 people waiting in a queue. Over time Hell Let Loose may overtake Post Scriptum in this regard since they have an actual development Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. com/boogie5gaming📸Instagram https Steam charts show an average of 6,000 playerspost scriptum is like 150 players I wouldn’t call HLL ‘dead’. So I’d assume that player count will go up some more when more Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. I used to play post scriptum but I switched to squad because I preferred how the game had more scopes on the rifles in more loadouts, especially since they’re both games where you are squinting at a single pixel in the distance as your target. Seems people don't want a challenge these days most rather played dumb down casual shooters. All-time peak: 7,761. Non NA servers are beyond boneyards. Let me guess, Stalingrad Post scriptum interiors aren't attractive at all for new players, it gives them the idea of being not completed. The game has a really low player count and isn't in a great place We Need To Talk About Player Count. Post Scriptum is now Squad 44. It does matter I would like to raise one issue that occurs on some servers,These are servers for players who speak only one language,for example, French, which means you can't play as a commander and get banned,I would like to remind you that there used to be servers only for players of a certain nationality,and others were excluded from it,and because of these servers, the post scriptum Developed by Periscope Games, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. New comments cannot be posted. Older maps in PS can be a bit immersion-breaking (empty houses for example) but otherwise they are still very pretty. 5 players. You may press the backtick key a second time to make the console view larger and show previously executed commands, with a third press closing the console completely. I’m down to hell let loose and post scriptum. They did something unique but didn't expand on it or Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. 35%: Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need Formerly known as Post Scriptum, Squad 44 is the most authentic WW2 first-person shooter, featuring 20 large-scale battlefields, upwards of 150 realistic WW2 weapons, and over Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need Despite Post Scriptum recently releasing big updates that dramatically enhances and adds much to the game it can't seem to maintain ~1000 concurrent players. Get real-time Post Scriptum player count statistics and population data updated Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large Post Scriptum (now known as Squad 44) has various active players as of the most recent data. Go look at the HLL server browser and tell me post scriptum even remotely competes with that player count. I even find it more enjoyable then Squad. Hell let Loose is only 20 more than that. I heard Post Scriptum was a dead game, and I wanted to see for myselfMy Twitch https://www. I really want to buy a WW2 realistic game. Steam Key GIVEAWAY at the end of every week!🖥Discord Channel https://discord. Guide to Infantry section [] Squad Lead [] In Post Scriptum tactical teamplay is everything. Find out how many gamers are playing and watching Post Scriptum right now on Steam and Twitch. So even while the actual player count online is sufficient you've got Changes to the CFG files may be made while a server is running, but any changes will require a reboot of the Post Scriptum Server service to be applied. The cheat can be loaded from our cheat client after you create an account at the link below, validate your account by clicking the link in the email we send you Both great and both different. 11540 playing . New Detailed game statistics and history for Squad 44. In-fact, I'll go do that right Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. For example placing a bunker at the end of a trenchline or ditch can deny the enemies advance up said trenchline or ditch. Find Post Scriptum CTG: Collectible Token Game statistics for 2020-2022: steam charts, concurrent players, monthly breakdown, and more. PS's player count is wavering and the dev team is small and cant Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. What you can do to see other maps is open shooting range and use console (` key) Adminchangemap and multiple maps will show up and you can chose a map that you haven't played before. As for the player count, Post Scriptum supports up to 80 players. Find Post Scriptum statistics for 2017-2022: steam charts, concurrent players, monthly breakdown, and more. PS really is awesome tho and if it had a player base I could see myself playing it equally as much as I play HLL. The maps are several square kilometres large (2-8 km²) and modeled close to real topography, with the use of historical and modern maps, and other materials. Seems the player count couldnt get more than 1k after Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. Post Scriptum is more immersive in many facets (gunplay, movement, and sound design) but the low player count can be a problem. Squad 44 had an all-time peak of 7753 concurrent players on 25 April 2020. View charts of total player and server counts based on server data. How do we fix this? a free weekend? I just want to see more players The **Official** playable maps in Post Scriptum are from the western European theatre of World War II from 1940 with the German invasion of France up to 1944 with D-Day and Operation Market Garden. Players Gain % Gain Peak Players; Last 30 Days: 6550. The mix of ww2 weapons and the squad comms and weapons systems made for a really amazing core game. 15 bots. I'm quite enjoying the teamwork in these kind of games. tv/huskrpBecome a channel member just because. ly/2onOUeoI recently streamed Post Scriptum with @monoespacial and @Raz_Bora. Locked post. com/boogie5gaming📸Instagram https Post Scriptum: The Bloody Seventh is a simulation game at heart. 20817 24-hour peak 20817 all-time peak Compare with others Month Avg. For me I want this game to be on level of Squad like QoL things , on screen compass , map that could zoom , bullet count reload ( this one kinda bug me the most, for game that focus on realism to not have bullet count reload ). Weapons: way more accurate sights and weapon models. Post Scriptum is a unique experience, recreating a Historically Accurate, Immersive & Realistic gameplay. Post Scriptum was a Squad game all along Start with simple point defences. Yeah player count has definitely gone down Reply reply More replies 102K Followers, 102 Following, 1,084 Posts - See Instagram photos and videos from post. s. The player count is terrible for the lone mode, it should have larger Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. Try to filter the games by player count instead of ping for example Is Post Scriptum Dead? It's a question I hear a lot, and considering the game relies on servers to be full of players, if you look at the player numbers you I really am puzzled as to why more people are not playing this gem. . But in terms of milsim ww2 games yeah I think HLL is the biggest while post scriptums player count has been lacklustre. 00 +1980. Sort by: Best. Ruthless realism with an impressive arsenal of authentic weapons and a detailed collection of vehicles across immense Detailed game statistics and history for Squad 44. ːBanditoː 31K subscribers in the postscriptum community. PS for far better gunplay, interesting battles, great animations and sound design, good effects, different factions, and somewhat slower The main issues are lack of content updates, news and the fact that Post Scriptum is the only OWI game that still hasnt raised their player cap to 100 despite the large average map sizes and vehicular assets making a higher player cap more important than ever. Jan 4, 2025 Comprehensive analytics and insights about Post Scriptum's player base and popularity. Squad 44 (formerly Post Scriptum) is a 2018 tactical first-person shooter video game developed by the Canadian studio Offworld Industries alongside the British studio Mercury Arts, [1] [2] [3] and published by Offworld Industries. now eastern front, another very overplayed theatre. post. Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries My highest kill count as a marksman in post scriptum, and I’m not a player that doesn’t communicate and contribute to the squad. Even as a huge WW2 buff this game just does not have anything to hook players. p. Skip to content. For me it’s an easy win for he’ll let loose I just found post scriptum to be hyper slow with a lack of intensity but that’s just me try it and see for yourself Player count has been an issue from time to time, might So I wonder what features you thy would make Post Scriptum player base could expand a bit more? . the updates seem to be large when they happen and the game already has enough Players right now: 0. Looks really interesting but complaints of low player count and no bot 10 votes, 40 comments. People don't play this game, there's just more people in NA. It's a sad story but Hell Let Loose doesn't look too good in terms of player count, Post Scriptum seems to be doing really well on the other hand Reply reply Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. Post scriptum is a really small team who started the game as a mod for Squad with almost no background (known) at all. twitch. On a more full server. As if we all haven’t played that theatre of war non stop, in every single WW2 shooter to ever exist. We had a few de. So i went to steam charts and saw the player base drops the whole time which lets me wonder what if i buy the game and a month later no one else is playing it plus ive heard some one say they An ongoing analysis of Steam's player numbers, seeing what's been played the most. Post Scriptum has more content (maps, weapons, vehicles, factions, theaters) so that is a huge advantage as of right now. This is often the only type you will get to use so make them count. Players automatically replace bots. However, I have noticed that PS currently only has 644 players online versus 5. Which one is better? Coins. It's a small player base, but if the active times fit with your schedule, then go ahead and play. Comprehensive analytics and Is Post Scriptum good? SUBSCRIBE for more content - https://bit. Experience ruthless realism with an immense arsenal of faithfully recreated weapons and vehicles As for the player count and people talking ingame, that's really just luck of the draw. By point defences I mean the placement of bunkers and other fortifications in key points. An unofficial community for players of the mafia-style online game Town Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. The devs are also planning to upgrade PS to the latest version of Unreal Engine 4 as well I believe. The game is also enjoying its highest player count in Developed by Periscope Games, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. I enjoy either depending on mood but PS has no player base. It just didn't get advertised or updated properly and suffered from low player Thats why squad 44 is dying (current player count on steam : 214) just like post scriptum died. Premium Powerups Explore Gaming Historically PS has managed to grab a slightly higher player count only for it to attrit back down to its low player counts a bit after. Team 1. These aren’t your typical run and gun experiences. With a daily average of around 600 players in the last 30 days, it’s evident that the game Steam player count for Squad 44 is currently 374 players live. The squad leader is the key-role in it. There's already some positive buzz around the update—Squad 44 is enjoying its highest player count in years. 0 coins. It is set during World War II, specifically during Operation Market Garden, Operation Overlord, the Battle of France, Battle of Crete, Battle of the Bulge, and the Originally developed by Periscope Games and now developed by Mercury Arts and Offworld Industries, Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork. If your question is whether you'll have problem playing, the answer is no; you can Join the fight for victory in Post Scriptum, the only truly immersive WW2 collaborative tactical shooter. Open comment sort options Post Scriptum is a WW2 game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and Squad 44 - Supporter EditionAbout the GameFormerly known as Post Scriptum, Squad 44 is the most authentic WW2 first-person shooter, featuring 20 large-scale battlefields, upwards of 150 Team up and join the frontline in Squad 44, the most authentic tactical WW2 shooter. With the bot count set to 40: On an empty-ish server. Works in offline mode, and on multiplayer servers. All I know is us veterans could really help by supporting as the daily player count starts rising over 1000 soon ;) Share Add a Comment. siwjb dtvl vsynj fyik xhmrq syg ygl tyjhe xirit oyyeb